Diablo 4's first port of call should be to let gamers change their minds

although Blizzard could introduce a time limit after which players would stick with their seasonal character.

With Adam Fletcher's reassuring comments that the development team was aware of fans' distaste with this mechanic and hinting at a Diablo 4 Items possible return for Rebirth, what remains to be seen is how the feature meshes with Diablo 4's gameplay. Diablo 3's Rebirth had a few faults its successor needs to correct, such as the inability to undo a Season Rebirth. To err is human, and an unfortunate slip of the hand caused a fair few gamers to accidentally choose the wrong character for Rebirth in Diablo 3, and the error couldn't be reversed. Diablo 4's first port of call should be to let gamers change their minds, although Blizzard could introduce a time limit after which players would stick with their seasonal character.

Another potential area for Diablo 4 to improve upon the Rebirth mechanic is the number of characters per season allowed to use the feature. While there's an argument that the limit of three characters is enough for most players, getting through seasonal playthroughs can be hard work, and giving gamers a few more tries at Rebirth would be welcome. As Diablo 4's Season of the Malignant waits in the wings, it is unclear if Rebirth will be available in time, but players are looking forward to tackling the debut season's objectives.

Diablo 4: Things You Should Always Sell

Despite how big Sanctuary is in this installment of the Diablo franchise, there aren't that many cities that have all the services that a player needs at any given time. When it's time for a new transmog or a chance at getting something decent for all those Obols, here are the locations that offer those services in Diablo 4.

7 Kyovashad, Fractured Peaks

This is the biggest city in the zone of Fractured Peaks and it might be the only sprawling metropolis in the whole game. Granted, half of this is the Cathedral of Light and Sanctuary's only World Tier Statue, but it's still impressive.

This is the first major city that most players experience because the early campaign quests lead to Kyovashad. Several of the early leveling quests rated to crafting also end here, and there are also several side quests to pick up. Services here include all possible amenities, and no less than three dungeons, some of which are part of the Sister Octavia quest chain.

6 Cerrigar, Scosglen

Nestled in the center of rocky Scosglen, Cerrigar is a pleasant surprise after slogging through this massive zone with little to show for it in the way of settlements or civilization. Only Marowen, a tiny hamlet on the north shore, even comes close and it only has the basics.

The city has the usual one-stop-shopping that includes all of the essential and elective services, including a Wardrobe and a Stable for cosmetic concerns. Those looking for more renown can grab a few extra quests from NPCs in the city streets.

5 Ked Bardu, Dry Steppes

A pleasant and orderly city in the Kotama Grasslands, this might be one of the only places in Sanctuary that feels like it could be somewhere else. It's mostly flat and shaped like a simple rectangle, so it's also easy for a player to find their way around.

The Kotama Grasslands are on the northwestern corner of the Dry Steppes, and there aren't many other options in the zone when it comes to settlements, vendors, or waypoints. Special regions like the Tusmaa Rift and the Onyx Watchtower are located nearby, in the south.

4 Jarandai, Dry Steppes

Jirandi, a bigger town on the border of Kehjistan, is the only place that can compare to Ked Baru in this zone when it comes to certain basic services. It has an interesting geography, built on a canyon with the road heading south and cheap Diablo 4 Gold going through the middle. However, it lacks more complicated services like gem-cutting and alchemy.