There is a vulnerability on Steam that can be used to obtain unlimited funds, which was discovered by a Hackerone security researcher. However, the vulnerability has been patched by Valve, and of course, the company rewards users who discover this vulnerability with $7,500.
In fact, Hackerone is a website that connects companies such as Valve with users who like to hack and modify websites, applications, and other software. These people can privately submit exploits and hacking attacks to companies, and in exchange, these technology companies can reward hackers for discoveries. This is a system that helps suppress records of annoying exploits before they can be made public.
On August 9, Hackerone user Drbrix privately reminded Valve of a Steam wallet vulnerability that involved changing your email address and blocking transactions using any Smart2Pay payment method. You can use the Hackerone report to understand the complete attack method and its working principle. The report was made public on August 1 and was discovered by The Daily Swig and NME a few days later.
If it is exploited, the impact is very obvious. The attacker can make money and destroy the Steam market, sell game keys at low prices, etc. This is very big trouble for officials. Steam has obviously become the first choice for many game manufacturers to choose to release games, which has also increased the number of Steam users, and it is also a mutual achievement. Steam users will choose it to act as a social platform, and then follow Fast Steam Level Service and Steam Level Booster.
As you might expect, Valve quickly responded to Drbrix's post. A Valve employee named JonP on the site thanked Drbrix for the discovery and explained that Valve has quickly verified the content of their report and is taking steps to resolve the issue. A follow-up message from JonP explained that the report was "clearly written" and "helped to identify real business risks."
Valve then paid Drbrix $7,500, which was good, but it seemed not enough. If this vulnerability is made public or shared with a small number of people, the cost of Valve could exceed $7,500. Last year, Riot offered people $100,000 to find the Valorant vulnerability. After everything was resolved and fixed, Valve and Drbrix released the full report. Currently, it is not known whether anyone will be able to use this vulnerability before Valve receives a notification and fixes it.
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