Rocket League's Xbox One launch is proving famous. Developer Psyonix has introduced that Rocket League Credits the Xbox One version, released on February 17, has now surpassed extra than 1 million unique players.
The recreation won't have without a doubt sold that many copies on Xbox One, but. As Psyonix defined formerly, since Rocket League offers cut up-display screen play, each person Xbox Gamertag is counted. This manner the 1 million unique figures includes folks who played Rocket League, however failed to always purchase a copy.
As of February 26, Rocket League had reached 12 million players and 4 million copies offered across Xbox One, PS4, and PC.
Developed on a finances of best $2 million and with little advertising push, the sport has now generated more than $70 million in revenue. In addition to Buy Rocket League Credits sales from sport income (Rocket League sells for $20), Psyonix makes money from Rocket League's $4 expansion packs including Supersonic Fury, Chaos Run, and Revenge of the Battle Cars.