Despite that, they cited that it would take “huge additional time and sources in a alternative rendering pipeline inclusive of Metal on macOS or Vulkan/OpenGL4 on Linux.” They additionally pointed out that there's no justification for investing Rocket League Credits time and growing for the ones structures. Their Mac and Linux players account for best less than zero.3% of the full lively players, and noted that “feasible workarounds exist like Bootcamp or Wine to hold those customers gambling.”
Understandably, lots of gamers are showing frustration on this choice. There is also a lot of speculation on Reddit about whether or not this decision has some thing to do with Epic obtaining Psyonix less than a year ago. Let's simply hope they don't take it off Steam within the destiny.
Thankfully, they're supplying complete refunds for individuals who bought the Mac or Linux model of Rocket League. Usually, Steam handiest issues full refunds for purchases made within 2 weeks or if the whole game time is not any extra than 2 hours.
This time they're making an exception, so you can LOLGA get a full refund even in case you've long gone beyond the refund standards. Bear in mind that the refund is for the base sport handiest and now not micro-transactions made inside the game.